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This activity involved planning and conducting three multiplier events aimed at disseminating the project's findings and engaging educators from participating and non-participating schools. These events provided a platform for sharing best practices and promoting the adoption of AR in language learning.
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This activity focused on the compilation and analysis of the data gathered from students and teachers in WP4. The analysis provided insights into the effectiveness of AR in language learning and informed the development of best practices for its integration in educational settings.
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Based on the data analysis from WP4, this activity involved the creation of a comprehensive evaluation report. The report outlined practical recommendations for educators on how to best implement AR in classrooms to enhance storytelling and learning experiences.
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This activity involved the development of a user-friendly project website designed to share updates, reports, and resources with stakeholders. The website served as a primary communication tool for reaching educators and the broader public interested in AR in education.
This activity included the creation and management of social media accounts to expand the project's reach and engage with a broader audience. Regular posts were made to share insights, updates, and event information related to the project.
This activity involved evaluating the effectiveness of the dissemination strategies used throughout the project. The report assessed the impact of the project’s outreach efforts and provided recommendations for future dissemination practices.
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